module Base
{
	item Zucchini_st
	{
		DisplayCategory = SexToys,
        MaxRange	=	0.5,
        WeaponSprite	=	CylinderFood_Green,
        MinAngle	=	0.65,
        Type	=	Weapon,
        MinimumSwingTime	=	3,
        KnockBackOnNoDeath	=	TRUE,
        SwingAmountBeforeImpact	=	0.02,
        Categories	=	SmallBlunt,
        ConditionLowerChanceOneIn	=	1,
        Weight	=	0.4,
        SplatNumber	=	1,
        PushBackMod	=	0.5,
        SubCategory	=	Swinging,
        ConditionMax	=	5,
        MaxHitCount	=	1,
        DoorDamage	=	0,
        CanBarricade	=	False,
        SwingAnim	=	Bat,
        DisplayName	=	Zucchini (Lubed),
        MinRange	=	0.61,
        SwingTime	=	3,
        KnockdownMod	=	0,
        SplatBloodOnNoDeath	=	TRUE,
        Icon	=	Zucchini,
        RunAnim	=	Run_Weapon2,
        IdleAnim	=	Idle_Weapon2,
        BreakSound  =   StoneHammerBreak,
        DoorHitSound = StoneHammerHit,
		HitSound = StoneHammerHit,
		HitFloorSound = StoneHammerHit,
		SwingSound = StoneHammerSwing,
        TreeDamage  =   0,
        CriticalChance	=	0,
        CritDmgMultiplier = 0,
        MinDamage	=	0.1,
        MaxDamage	=	0.2,
        BaseSpeed = 1,
    	WeaponLength = 0.28,
    	AttachmentType = Hammer,
		WorldStaticModel = Zucchini_Ground,
	}
	
	item Eggplant_st
	{
		DisplayCategory = SexToys,
        MaxRange	=	0.5,
        WeaponSprite	=	CylinderFood_Purple,
        MinAngle	=	0.65,
        Type	=	Weapon,
        MinimumSwingTime	=	3,
        KnockBackOnNoDeath	=	TRUE,
        SwingAmountBeforeImpact	=	0.02,
        Categories	=	SmallBlunt,
        ConditionLowerChanceOneIn	=	2,
        Weight	=	0.3,
        SplatNumber	=	1,
        PushBackMod	=	0.5,
        SubCategory	=	Swinging,
        ConditionMax	=	5,
        MaxHitCount	=	1,
        DoorDamage	=	0,
        CanBarricade	=	False,
        SwingAnim	=	Bat,
        DisplayName	=	Eggplant (Lubed),
        MinRange	=	0.31,
        SwingTime	=	3,
        KnockdownMod	=	0,
        SplatBloodOnNoDeath	=	TRUE,
        Icon	=	Eggplant,
        RunAnim	=	Run_Weapon2,
        IdleAnim	=	Idle_Weapon2,
        BreakSound  =   StoneHammerBreak,
        DoorHitSound = StoneHammerHit,
		HitSound = StoneHammerHit,
		HitFloorSound = StoneHammerHit,
		SwingSound = StoneHammerSwing,
        TreeDamage  =   0,
        CriticalChance	=	0,
        CritDmgMultiplier = 0,
        MinDamage	=	0.3,
        MaxDamage	=	0.4,
        BaseSpeed = 1,
    	WeaponLength = 0.17,
    	AttachmentType = Hammer,
		WorldStaticModel = Eggplant_Ground,
	}
	
	item Corn_st
	{
		DisplayCategory = SexToys,
        MaxRange	=	0.5,
        WeaponSprite	=	CylinderFood_Yellow,
        MinAngle	=	0.65,
        Type	=	Weapon,
        MinimumSwingTime	=	2,
        KnockBackOnNoDeath	=	FALSE,
        SwingAmountBeforeImpact	=	0.02,
        Categories	=	SmallBlunt,
        ConditionLowerChanceOneIn	=	5,
        Weight	=	0.3,
        SplatNumber	=	1,
        PushBackMod	=	0.5,
        SubCategory	=	Stab,
        ConditionMax	=	5,
        MaxHitCount	=	1,
        DoorDamage	=	0,
        CanBarricade	=	False,
        SwingAnim	=	Stab,
        DisplayName	=	Corn (Lubed),
        MinRange	=	0.61,
        SwingTime	=	2,
        KnockdownMod	=	0,
        SplatBloodOnNoDeath	=	TRUE,
        Icon	=	Corn,
        RunAnim	=	Run_Weapon2,
        IdleAnim	=	Idle_Weapon2,
        BreakSound  =   StoneHammerBreak,
        DoorHitSound = HuntingKnifeHit,
		HitSound = HuntingKnifeHit,
		HitFloorSound = HuntingKnifeHit,
		SwingSound = HuntingKnifeSwing,
        TreeDamage  =   0,
        CriticalChance	=	0,
        CritDmgMultiplier = 0,
        MinDamage	=	0.1,
        MaxDamage	=	0.2,
        BaseSpeed = 1,
    	WeaponLength = 0.10,
    	AttachmentType = Hammer,
		WorldStaticModel = Corn_Ground,
	}
	
	item Banana_st
	{
		DisplayCategory = SexToys,
        MaxRange	=	0.5,
        WeaponSprite	=	CylinderFood_Yellow,
        MinAngle	=	0.65,
        Type	=	Weapon,
        MinimumSwingTime	=	3,
        KnockBackOnNoDeath	=	TRUE,
        SwingAmountBeforeImpact	=	0.02,
        Categories	=	SmallBlunt,
        ConditionLowerChanceOneIn	=	2,
        Weight	=	0.3,
        SplatNumber	=	1,
        PushBackMod	=	0.5,
        SubCategory	=	Swinging,
        ConditionMax	=	5,
        MaxHitCount	=	1,
        DoorDamage	=	0,
        CanBarricade	=	False,
        SwingAnim	=	Bat,
        DisplayName	=	Banana (Lubed),
        MinRange	=	0.31,
        SwingTime	=	3,
        KnockdownMod	=	0,
        SplatBloodOnNoDeath	=	TRUE,
        Icon	=	Banana,
        RunAnim	=	Run_Weapon2,
        IdleAnim	=	Idle_Weapon2,
        BreakSound  =   StoneHammerBreak,
        DoorHitSound = StoneHammerHit,
		HitSound = StoneHammerHit,
		HitFloorSound = StoneHammerHit,
		SwingSound = StoneHammerSwing,
        TreeDamage  =   0,
        CriticalChance	=	0,
        CritDmgMultiplier = 0,
        MinDamage	=	0.1,
        MaxDamage	=	0.2,
        BaseSpeed = 1,
    	WeaponLength = 0.17,
    	AttachmentType = Hammer,
		WorldStaticModel = Banana_Ground,
	}
}

module Base
{	
	recipe Lube zucchini
	{
		Zucchini,
		keep OilOlive/OilVegetable,
		Result: Zucchini_st,
		NeedToBeLearn:false,
		Sound:EatingMushy,
		Time:60.0,
		Category:SexToys,
		AnimNode:Disassemble,
		Prop1:CylinderFood_Green,
		Prop2:OilVegetable,
	}
	
	recipe Lube eggplant
	{
		Eggplant,
		keep OilOlive/OilVegetable,
		Result: Eggplant_st,
		NeedToBeLearn:false,
		Sound:EatingMushy,
		Time:60.0,
		Category:SexToys,
		AnimNode:Disassemble,
		Prop1:CylinderFood_Purple,
		Prop2:OilVegetable,
	}
	
	recipe Lube corn
	{
		Corn,
		keep OilOlive/OilVegetable,
		Result: Corn_st,
		NeedToBeLearn:false,
		Sound:EatingMushy,
		Time:60.0,
		Category:SexToys,
		AnimNode:Disassemble,
		Prop1:CylinderFood_Yellow,
		Prop2:OilVegetable,
	}
	
	recipe Lube banana
	{
		Banana,
		keep OilOlive/OilVegetable,
		Result: Banana_st,
		NeedToBeLearn:false,
		Sound:EatingMushy,
		Time:60.0,
		Category:SexToys,
		AnimNode:Disassemble,
		Prop1:CylinderFood_Yellow,
		Prop2:OilVegetable,
	}
}